A hot sweaty marshy little hell hole
of a world.
Solo Red Dwarf (V M5)
2 Gas Giants
3 Planetoid Belts
HZ – Orbit 0
10 total worlds
Main World “Neu Freisland” A-468442-B
Size 4 (Light density) 0.375 G surface Gravity.
Atmosphere: Standard (class 6)
Star Port: Class A with Naval Base
Trade Classes: Agricultural (Ag), Non Industrial (Ni)
36.36 standard day long year
1,308.96 standard hour day (resonate rotational period)
10 ° axial tilt
Natural Resources +3
Complex native life.
World Trade Balance +3
- The characters must chase a merchant, but have to contend with a possible trade war while being confronted by an enemy.
- The characters must liberate an enemy at a transit point, but have to contend with legal troubles.
- The characters must observe a bounty hunter, at the villain’s base, but have to contend with lack of trust while being confronted by technological breakdown.
- The characters must locate a treasure in orbit, but have to contend with misdirection while being confronted by a monster.
- The characters must attack information on a mountain, but have to contend with language while being confronted by hazardous environment.
- The characters must trade with a terrorist but have to contend with being side tracked while being confronted by recurring NPC.
Ocean Shallows “Monster” encounter table
|5||Zeeaap||Hunter||8||8:13:8:1:11:12||Thrasher:3d6||4||Survival:1 Melee:2 Recon:2|
|5||Zee Eekhoorn||Gatherer||11||13:5:21:1:9:12||Teeth:4d6||4||Stealth:2 Melee:1|
|8||Grote Zeekoe||Grazer||19||43:1:50:1:7:12||Horns:5d6||7||Stealth:2 Melee:0|
S:D:E:I:I:P = Strength Dexterity Endurance Intelligence Instinct
All are swimmers unless marked /Fly